Toolbar
The toolbar provides various functions to manipulate the scenario. Hovering over any of the buttons will display a tooltip describing what the button does.
Coordinate Search
Use the search container to enter coordinates (MGRS or Lat/Long) or a Navigational Identifier. Press Enter to submit the search. The search bar can also accept offsets from a coordinate or point in the format of {point-name} {heading}/{range}
.
Offset
Space is not required, however the /
character is required to set the offset. The heading must be 3 digits long. The range can be any number of digits to included decimals.
Example: KVAD 074/7.4
Example: 52S CG 25 25 025/25
MGRS
Spaces are not required. The input muse be a properly formed MGRS coordinate, to include the Grid Zone designator and the 100km Grid Square ID in order to search and fly to the coordinates. Any level of precision (i.e. 10km, 1km, 100m, 10m, 1m) is acceptable.
Example: 52S DG 88729 03528
Lat/Lng
Any type of Lat/Lng coordinate can be used (i.e. degrees, degrees minutes, degrees minutes seconds). Commas are not required, but a properly formed coordinate is required in order to search and fly to the coordinates. Negative numbers can be used for south
or west
. Optionally, users can use N/S
and E/W
.
Nav Ident
Any type of Airfield ICAO identifier, NAVAID identifier, or Waypoint name can be used to search. When searching for a navigation point, if found, the identifier will automatically be used for the name of a new marker at that point. This can easily be overridden by typing in a new title for the marker.
Example: KDMA
will bring the user to Davis-Monthan AFB, AZ
Example: TCS
will bring the user to the Truth or Consequences VORTAC
Example: HADDE
will bring the user to the GPS Waypoint HADDE, FL
Add marker
Markers can be added to the map when a user has designated a coordinate to place it. This can be done in three different ways:
- Clicking on the map
- Using the coordinate search bar
- Clicking an existing marker will allow the user to stack markers on top of eachother
Further reading
See the Marker Drawer for further details
Undo & Redo
Click the button to move back or forward one step. Buttons are enabled and colored white when there is a step to move in that direction. Buttons are disabled when there is no step in that direction
Undo behavior
Like many undo buttons, when undoing a step and performing a new step, the history is overwritten, losing any "future" steps and becoming the newest step in the history. Hovering over the button will display the action that will be undone or redone.
Clear markers
Click the button to clear all markers and shapes from the map
Undo behavior
The action of clearing markers and shapes can be undone with the Undo
button
Resize markers
Click either button to increase or decrease the size of the markers on the map.
Marker sizes
There are 10
marker sizes. The default is 3
Map brightness
Click either button to increase or decrease the brightness of the map imagery
Brightness levels
The default brightness is 100%
. Either button increases and decreases the brightness by 10%
to a minimum of 0%
or maximum of 200%
.
Toggle color
Click to toggle the basemap imagery color. This does not affect overlay colors
Marker List
Click to view a list of all markers present on the map and any attached data
Marker Labels
Click to toggle tooltips on all markers and shapes on the map. This is useful for screenshots of the map with labels of which marker is which.
Save Scenario
Click to open the save scenario dialog
Load Scenario
Click to open the load scenario dialog
Styles
Click to open the styles dialog
Download
Click to download the scenario as a Google Earth .kml
file