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The toolbar provides various functions to manipulate the scenario. Hovering over any of the buttons will display a tooltip describing what the button does.

Coordinate Search

Use the search container to enter coordinates (MGRS or Lat/Long) or a Navigational Identifier. Press Enter to submit the search. The search bar can also accept offsets from a coordinate or point in the format of {point-name} {heading}/{range}.


Space is not required, however the / character is required to set the offset. The heading must be 3 digits long. The range can be any number of digits to included decimals.

Example: KVAD 074/7.4

Example: 52S CG 25 25 025/25


Spaces are not required. The input muse be a properly formed MGRS coordinate, to include the Grid Zone designator and the 100km Grid Square ID in order to search and fly to the coordinates. Any level of precision (i.e. 10km, 1km, 100m, 10m, 1m) is acceptable.

Example: 52S DG 88729 03528


Any type of Lat/Lng coordinate can be used (i.e. degrees, degrees minutes, degrees minutes seconds). Commas are not required, but a properly formed coordinate is required in order to search and fly to the coordinates. Negative numbers can be used for south or west. Optionally, users can use N/S and E/W.

Nav Ident

Any type of Airfield ICAO identifier, NAVAID identifier, or Waypoint name can be used to search. When searching for a navigation point, if found, the identifier will automatically be used for the name of a new marker at that point. This can easily be overridden by typing in a new title for the marker.

Example: KDMA will bring the user to Davis-Monthan AFB, AZ

Example: TCS will bring the user to the Truth or Consequences VORTAC

Example: HADDE will bring the user to the GPS Waypoint HADDE, FL

Add marker

Add Marker Icon

Markers can be added to the map when a user has designated a coordinate to place it. This can be done in three different ways:

  1. Clicking on the map
  2. Using the coordinate search bar
  3. Clicking an existing marker will allow the user to stack markers on top of eachother

Further reading

See the Marker Drawer for further details

Undo & Redo

Undo and Redo Icons

Click the button to move back or forward one step. Buttons are enabled and colored white when there is a step to move in that direction. Buttons are disabled when there is no step in that direction

Undo behavior

Like many undo buttons, when undoing a step and performing a new step, the history is overwritten, losing any "future" steps and becoming the newest step in the history. Hovering over the button will display the action that will be undone or redone.

Clear markers

Clear Markers Icon

Click the button to clear all markers and shapes from the map

Undo behavior

The action of clearing markers and shapes can be undone with the Undo button

Resize markers

Marker Resize Icons

Click either button to increase or decrease the size of the markers on the map.

Marker sizes

There are 10 marker sizes. The default is 3

Map brightness

Map Brightness Icons

Click either button to increase or decrease the brightness of the map imagery

Brightness levels

The default brightness is 100%. Either button increases and decreases the brightness by 10% to a minimum of 0% or maximum of 200%.

Toggle color

Toggle Color Icon

Click to toggle the basemap imagery color. This does not affect overlay colors

Marker List

Toggle Marker List Icon

Click to view a list of all markers present on the map and any attached data

Marker Labels

Toggle Marker Labels Icon

Click to toggle tooltips on all markers and shapes on the map. This is useful for screenshots of the map with labels of which marker is which.

Save Scenario

Save Scenario Icon

Click to open the save scenario dialog

Load Scenario

Load Scenario Icon

Click to open the load scenario dialog


Styles Icon

Click to open the styles dialog


Download Icon

Click to download the scenario as a Google Earth .kml file